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EmuCR: BizHawkBizHawk Git (2020/02/19) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* Merge pull request #1855 from TiKevin83/master
* fix Pokemon Crystal (JP)
* add some default controls for odyssey 2, don't know how much of the keyboard is needed for typical games, but the numbers seem to be needed to start a game
* Mainform - change O2Hawk menu to Odyssey 2
* add .o2 files for Odyssey2 to open rom dialog filter
* move get/set register logic from ChannelF to F3850
* Cleanup StringExtensions
* HuC6280 -> spaces to tabs, and remove comments about not modifying directly since we dont' have the Cpu generator anymore (and no one listened to the warning anyway)
* move Get/SetCputRegisters logic from Vectrex to MC6809
* PCE - implement IDebuggable.SetCpuRegister, and add flags to IDebuggable.GetCpuFlagsAndRegisters(), move logic to HuC6280
* move Get/Set Register logic from Intellivision to CP1610
* move get/set cpu registers logic from O2Hawk to Intel8048
* use inline out variables in Emulation.Cores
* GBHawk - implement Get/SetCpuFlagsAndRegisters
* GBLink 1,3,4 -> Implement Get/SetCpuFlagsAndRegisters, underlying GBHawk doesn't yet have it though so this technically does nothing
* delete more ReadMe.txt files that just say TODO
* cleanup GBHawkLink4x
* cleanup GBHawkLink
* cleanup GBHawkLink3x
* delete not so useful subneshawk ReadMe.txt
* subneshawk - delete a bunch of code by using the underlying core for services, cleanup, and implement some services that were missing
* Remove WinForms dependency from BizHawk.Client.Common (used in ApiHawk)
* Follow attribute class best practices, cleanup docs on attributes
* subneshawk - support DatachBarcode service
* subneshawk - implement IDIsassemb
* subnheshawk - implement IBoardInfo
* delete unused ElfRunner and ElfSharp dependency since we don't expect to use it for waterbox going forward, if we ever need to for some reason, we can ressurect it from this commit
* set get only properties in Emulation.Cores, and a few other simplfiications
* use property initializers in some cores and some constructor cleanups
* simplify AmstradCPC constructor and related code
* Retargetting non-executable projects to .NET Standard (#1801)
* Fix GitLab CI
* InputRoll: Cleanup horizontal column calculations.
* Fix ffmpeg race condition. (#1841)
* simplify atari 7800 mapper code
* some misc cleanups in atari 2600 mappers
* Merge pull request #1853 from TiKevin83/master
* clean up some stray fields missing from the savestate system
* temp fix for traceback PC__READ_FIRST() calls conflicting with the prefetch fixes from upstream
* Fix LCDC for DMG on CGB
* Sinamas commits mostly done, just need to fix DMG games on CGB using LCDC
* ~half the changes from Sinamas/GSR 2020 updates
* Update libgambatte platform target for building on windows 10

Download: BizHawk Git (2020/02/19)
Source: Here



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