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EmuCR: Play!Play! Git (2020/03/10) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Add "denormals are zero" check in IsZero function.
* Code style fixes.
* Enable flush-to-zero mode on AArch64.
* Limit intrinsic usage to x86 platforms.
* Set proper denormal handling modes.
* Merge pull request #865 from Zer0xFF/linux
* simplify AppImage packaging process
* statically link against libgcc & libstdc++ on unix platforms
* Merge pull request #857 from Zer0xFF/s3_bootables
* we dont want to auto default to s3 scan button
* display serial number in list view
* show disc path in listview, can be useful to distinguish between different copies
* Qt check image extension for type, instead of header, we assume images downloaded from TGDB are jpg, so it can fail if the image is png with jpg extension
* check to see if bootable is listed before trying to get diskId, speed up scan, especially on aws S3 buckets
* Qt: list S3 games in bootables
* s3 listing to own function
* use default margining value
* support region s3 buckets

EmuCR: Play!

Download: Play! Git (2020/03/10) x64
Download: Play! Git (2020/03/10) Android
Source: Here

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