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DuckStation Git (2020/06/19) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Update compatibility list with data from @Zet-sensei
* Update README.md with Vulkan renderer
* Linux build fix
* Merge branch 'vulkan'
* Qt: Support Vulkan
* SDL: Support Vulkan
* FrontendCommon: Add a Vulkan host display interface
* Core: Add Vulkan GPU renderer
* Core: Add Vulkan renderer types
* Common: Add a range of Vulkan helper/wrapper classes
* dep/imgui: Add Vulkan renderer
* dep: Add glslang
* dep/vulkan-loader: Add Vulkan headers and basic dynamic loader
* CommonHostInterface: Release save state selector before display
* Common/FileSystem: Add {Read,Write}BinaryFile helpers
* Common: Add scope_guard.h from Dolphin

Download: DuckStation Git (2020/06/19)

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