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EmuCR: rpcs3 rpcs3 Git (2020/06/16) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* std header guard in BEType.h (#8448)
* Avoid string reallocation in swizzle CgBinaryProgram
* v128: A few optimizations (#8432)
* SPU: Implement EBUSY error on non-empty mailbox (sys_spu_thread_send_event/sys_event_flag_set_bit)
* sus_lwcond_signal_all: use protocol specified in lwmutex
* SPU: Move check_state() outside of mutex scope
* sys_cond: Fix spurious EBUSY in sys_cond_destroy
* sys_event_queue: Fix IPC support
* sys_cond/mutex: Fix race between sys_cond_create and sys_mutex, Fix IPC support in sys_cond/mutex
* rsx: Remove ARGB->D24S8 conversion shader which has been deprecated for years since compute capabilities were added to the emulator

Download: rpcs3 Git (2020/06/16) x64
Source: Here



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