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EmuCR: SameBoy SameBoy v0.13.2 is released. SameBoy is a user friendly Game Boy and Game Boy Color emulator for macOS. SameBoy is extremely accurate and includes a wide range of powerful debugging features, making it ideal for both casual players and developers. In addition to accuracy and developer capabilities, SameBoy has all the features one would expect from an emulator – from save states to scaling filters. An SDL version is also available to Windows and Unix-like systems.

SameBoy v0.13.2 Changelog:
New/Improved Features
The Cocoa debugger now has tab completion
Conflicting key mappings are now highlighted in red in the Cocoa button configuration dialog
Improved Dark Mode appearance in the Cocoa port
Better, more system native appearance for the Cocoa memory viewer
Improved Printer Feed window in the Cocoa port, now with an option to print with an actual printer

Bug Fixes
Fixed a bug in the Libretro frontend that prevented certain achievements from triggering
Fixed a bug where the save state format effectively used by the Windows build was not following the intended format
The non-Windows builds can now read pre-0.13.2 Windows save states and vice versa
Fixed a minor compatibility issue between save states created on 32-bit machines and ones created on 64-bit machines
Fixed a

Download: SameBoy v0.13.2

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