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DuckStation Git (2020/07/22) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* CDROM: Play audio when reading and mode.0 is set
* GPU/OpenGL: Use base class helper for filling VRAM copy uniforms
* GPU/HW: Fix VRAM updates when Y >= 512
* Update compatibility list
* Update compatibility list
* Merge pull request #637 from jdgleaver/psp-660-bios
* Finish adding support for PSX BIOS included in PSP firmware 6.60
* Merge pull request #641 from ggrtk/nullptr-fix
* CommonHostInterface: Prevent some potential null pointer dereferences
* Merge pull request #636 from jdgleaver/libretro-fast-boot-fix
* (libretro) Fix 'Fast Boot' option
* CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
* Settings: Make auto-detect the default console region
* System: Add an option to preload CD image to RAM
* CDImage: Add memory CD image class
* Core: Add loading screen based progress callbacks
* CDImage: Fix crash reading subq from lead-in
* CDSubChannelReplacement: Use subq union directly
* System: Use existing CD media when loading state where possible

Download: DuckStation Git (2020/07/22)
Source:Here

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