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EmuCR: BizHawkBizHawk Git (2020/08/06) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Rework a waterbox script slightly
* remove byte[] SavestateBinary() from IStatable, consolidate IBinaryStatable into IStatable now that they are the same
* remove some usages of SavestateBinary() with the CloneSavestate() extension method
* remove option to not save SavestateHistory in .tasproj files, turns out the pre-zwinder implemetnation never exposed a way to turn this off either (except direct json editing). And it seems questionable, we have export to .bk2, clear history, auto-save options, etc if you need a historyless file
* remove some unused code
* Rewrite TasStateManager (#2274)
* Move Comm and SaveState APIs to Client.Common
* Simplify API impl. instantiation

Download: BizHawk Git (2020/08/06)
Source: Here



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