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DuckStation Git (2020/08/06) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Updater: Don't always open console window
* scmversion: Include the current commit hash
* CI: Fix Windows build upload
* CI: Use zips instead of 7z for Windows downloads
* CI: Rename updater to updater.exe
* Add update installer program (Windows only for now)
* Common: Add Win32ProgressCallback
* Common: Add MinizipHelpers (RAM and UTF-8 compatible fopen)
* Common: Add title, modal information to ProgressCallback
* Qt: Unmark window info error for translation
* libretro: Fix build
* Update compatibility list
* libretro: Expose CD-ROM preload option
* Merge pull request #712 from RibShark/master
* Only force 2 second pregap for track 1

Download: DuckStation Git (2020/08/06)

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