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DuckStation Git (2020/08/22) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* CPU/Recompiler: Disable static code buffer on macOS/Haiku
* dep/libcue: MSVC filter fix
* Haiku port of duckstation libretro core (#716)
* Update gpusettingswidget.cpp (#741)
* Merge pull request #760 from Richard-L/patch-1
* Update audiosettingswidget.cpp
* Merge pull request #764 from Richard-L/patch-6
* Merge branch 'master' into patch-6
* Support translating strings in emulator core
* Merge pull request #781 from hhromic/add-gamecontrollerdb
* SDLControllerInterface: Add support for optional game controller database
* Update consolesettingswidget.cpp

Download: DuckStation Git (2020/08/22)

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