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EmuCR: mGBAmGBA v0.8.3 is released. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

Features:
- Near full Game Boy Advance hardware support[1].
- Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
- Qt and SDL ports for a heavy-weight and a light-weight frontend.
- Save type detection, even for flash memory size[2].
- Real-time clock support, even without configuration.
- A built-in BIOS implementation, and ability to load external BIOS files.
- Turbo/fast-forward support by holding Tab.
- Frameskip, configurable up to 9.
- Screenshot support.
- 9 savestate slots. Savestates are also viewable as screenshots.
- Video and GIF recording.
- Remappable controls for both keyboards and gamepads.
- Loading from ZIP files.
- IPS and UPS patch support.
- Game debugging via a command-line interface (not available with Qt port) and GDB remote support.

mGBA v0.8.3 Changelog:
Emulation fixes:
ARM: Fix LDM^ writeback to user-mode register
ARM: Fix LDM^ {pc} differences (fixes #1698)
ARM: Fix edge case with Thumb SBC flags (fixes #1818)
GB MBC: Fix MBC1 RAM enable bit selection
GB MBC: Fix MBC2 bit selection
GB Memory: Fix OAM DMA from top 8 kB
GB Video: Always initialize palette
GBA Savedata: Fix potential corruption when loading a 1Mbit flash save
GBA Video: Fix invalid read in mode 4 mosaic
GBA Video: Fix color of disabled screen
SM83: Fix flags on little endian PowerPC

Other fixes:
3DS: Fix garbage on borders of scaled screens
All: Correct format strings for some numbers on Windows (fixes #1794)
All: Correct more format strings on Windows (fixes #1817)
ARM: Fix decoder detection of branches with ALU and LDR instrctions
CMake: Fix build with libzip 1.7
CMake: Add missing dllexports.h file to dev installation
GB Core: Fix extracting SRAM when none is present
GBA: Fix leak if attempting to load BIOS multiple times
GBA Memory: Fix instability on Wii when using AGBPrint
GBA Savedata: Fix extracting save when not yet configured in-game
Qt: Fix file handle leak on opening an invalid ROM
Qt: Fix Italian RTC translation (fixes #1798)
Qt: Add missing option for Wisdom Tree in overrides list
Qt: Fix stability regression on AMD drivers (fixes #1791)
Util: Fix crash if PNG header fails to write
Vita: Fix flickering when using frameskip (fixes #1822)
Wii: Fix pixelated filtering on interframe blending (fixes #1830)

Misc:
FFmpeg: Use range coder for FFV1 to reduce output size
Qt: Add per-page scrolling to memory view (fixes #1795)
Qt: Add setting to display ROM filename in title (closes #1784)

Download: mGBA v0.8.3 x86
Download: mGBA v0.8.3 x64
Download: mGBA v0.8.3 Switch
Download: mGBA v0.8.3 Wii
Download: mGBA v0.8.3 Vita
Download: mGBA v0.8.3 3DS
Source: Here



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