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EmuCR: PPSSPPPPSSPP Git (2020/09/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #13473 from hrydgard/optimize-addstrip
* More cleanup
* Cleanup
* IndexGenerator::AddStrip: Avoid the fallback by writing a few extra indices if necessary.
* Also optimize IndexGenerator::AddStrip for ARM NEON.
* Buildfix
* SSE-optimize IndexGenerator::AddStrip. Shaves about half a percent from GoW.
* Merge pull request #13472 from hrydgard/faster-start
* Speed up game start under Windows by not filling the symbol listbox until the disasm window is opened.
* Windows debugger: Clean out old remains of multi-cpu support
* Reduce string allocations in Vulkan memory allocator
* Revert a bad optimization in word wrapper
* Merge pull request #13470 from ANR2ME/adhoc_socket
* An attempt to improve connection stability.
* Fixed returned error code on sceNetAdhocctlDelHandler
* Minor fix to sceNetAdhocctlGetPeerInfo
* Added more info on some sceNet logs
* Prevent sceNetGetMallocStat from spamming debug log on some games.
* Merge pull request #13466 from hrydgard/misc-optimization
* Remove some reporting that's normally just the result of garbage-as-display-list-execution.
* Remove an allocation in the word wrapper.
* Fix slowdowns due to careless use of auto
* Mark the PPGe font texture as reliable to avoid hashing it.
* Minor optimization in wrap_text.cpp


Download: PPSSPP Git (2020/09/24) x64
Download: PPSSPP Git (2020/09/24) Android
Source: Here

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