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EmuCR: StellaStella Git (2020/11/22) is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!

Stella Git changelog:
* improved wildcard handling (addresses #154)
* fixed #732
* Fix typo in tooltip.
* tooltips are disabled for R77
* added wildcard support to launcher dialog filter
* added tooltips to DeveloperDialog
* Don't forget about Mac for a tooltip.
* updated changes and WhatsNewDialog
* improved tooltips hiding
* changed y-position displayed in tooltip to scanline number
* removed "on top" logic for drawing widgets
* Merge remote-tracking branch 'remotes/origin/feature/improve_ui_redraws'
* Enable RTTI for Xcode.
* fixed potential Clang warnings
* Merge branch 'feature/improve_ui_redraws' of https://github.com/stella-emu/stella into feature/improve_ui_redraws
* Enable RTTI by default for Linux/UNIX builds; disable it for release builds only.
* Add debugger files to Xcode project, and fix minor warnings.
* added tooltip hiding when context menus are opened
* Fix location of files in VS project.
* Fix wrong location of debugger files.
* oops, added missing files
* Merge branch 'master' into feature/improve_ui_redraws
* added tooltip display of RAM labels in DataGridWidgets
* Fix some clang warnings and minor typo.
* disable tooltip when displayed value changes/is edited
* Merge branch 'feature/improve_ui_redraws' of https://github.com/stella-emu/stella into feature/improve_ui_redraws
* Use const references where appropriate.
* added a few more tooltips to VideoAudioDialog
* improved string wrapping (incl. '\n')
* added multi-line tooltip support
* improved tooltip handling (better delays, rerender instead of redraw)
* Fixed another minor clang warning.
* Fixed minor clang warnings, and implemented clang-tidy suggestions.
* added tooltips to TiaInfoWidget and CpuWidget
* aligned tooltip font to dialog font
* enhanced GPRx bits display in debugger, now considers reflection
* added considering bit order in PF pixel tooltip display
* keep tooltips visible while mouse moves in focus
* fixed bug which removed highlighting for most widgets
* added value tool tips to debugger (DataGridWiget, ToogleWidget)
* fixed tool tip font for Launcher
* added a separate flag for mouse focus
* fixed tool tips for HiDPI
* Fix warning, and add ToolTip to Linux build.
* Merge branch 'feature/improve_ui_redraws' of https://github.com/stella-emu/stella into feature/improve_ui_redraws
* Remove overkill.
* added initial tool tip functionality
* Enable rtti in makefile.
* Some simplifications to Point/Size/Rect classes.
* attempt to fix 'shifting' dialogs (OptionsDialog)
* removed duplicate _editMode variable
* fixed garbage in fullscreen mode
* Optimize/simplify dialog shading slightly
* Eliminate graphical garbage in background in fullscreen mode for Linux/Mac.
* improved dirty chain detection
* removed special colors and drawing for Dialog in background
* fixed breakpoints setting in RomListWidget
* added a full render when event WINDOW_EXPOSED and WINDOW_RESIZED are handled
* improved fullscreen message in debugger mode
* fixed UI palette update crash
* Update Xcode for class addition.
* fixed initial focus display
* disabled palette display if without console
* fixed missing render when a stacked dialog was closed in emulation
* avoid full update when window gets exposed (test)
* fixed forced full redraws
* Merge branch 'feature/improve_ui_redraws' of https://github.com/stella-emu/stella into feature/improve_ui_redraws
* Fix compile warning.
* fixed rendering, all dialogs are always re-rendered
* fixed AboutDialog widget overlapping
* refactored UI ticks
* removed debug code
* Allow first click detection when Stella lost focus.
* minimized ContextMenu redraws
* replaced shaded UI redraws with shading surface
* further minimized UI redraws when message is displayed
* minimized UI redraws and renderings when message is displayed
* split Dialog drawing and rendering and skip drawing render when possible
* improved blinking cursor
* removed some superfluous redraws
* added blinking cursor
* fixed RomInfoWidget drawing
* activated enhanced "full" redraw logic
* added individual size to each save state (fixes #727)
* move Widget flags into GuiObject
* added support of transparent widgets (for TimeMachineDialog)
* initial commit for #719

Download: Stella Git (2020/11/22) 64bit
Source: Here



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