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DuckStation Git (2020/12/17) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* Qt: Fix compilation on Qt <5.11
* Qt: Fix Linux build (again)
* Qt: Fix Linux build
* Qt: Fix OSD messages not rendering in Japanese translation
* Qt: Add debugger UI
* CPU: Provide debugger/breakpoint/step functionality
* HostInterface: Add debugger message callbacks
* HostInterface: Move PauseSystem from common to base
* CPU: Add additional instruction decoder helpers
* Bus: Add memory region access helpers
* Android: Add Auto (Game Native) aspect ratio
* Merge pull request #1240 from ggrtk/qt-japanese
* Qt: Add Japanese translation by mikakunin
* Merge pull request #1239 from ggrtk/analog-controller
* AnalogController: Fix config mode 0x4C response
* Merge pull request #1224 from PavelDurov1488/master
* Cccalibrator
* Merge pull request #1235 from valadaa48/CRTCTicksToSystemTicks_optimization
* Small optimization to GPU::SystemTicksToCRTCTicks
* Merge pull request #1227 from ggrtk/auto-aspect-ratio
* GPU: Add auto (game native) aspect ratio
* Settings: Remove unused variables
* GPU: Fix operator warning
* GPU: Wrap display VRAM coordinates properly
* GPU: Prevent potential overflow in CRTC visible area calculation
* GPU: Clean up CRTC variable naming
* GPU: Don't apply display offsets when not cropping
* README: Add Google Play link, clarify SBI requirements
* Qt: Compile fix
* Update compatibility list and settings
* Controller: Always preserve internal state when loading/resuming
* Qt: Make some async method invokes explicitly queued
* GPU/HW: Fix possible VRAM corruption when live switching resolutions
* update ru translation (#1216)
* Merge pull request #1214 from andercard0/patch-46
* Android update Strings to latest
* Merge pull request #1213 from andercard0/patch-45
* Android Update Arrays to latest.

Download: DuckStation Git (2020/12/17)

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