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EmuCR: rpcs3 rpcs3 Git (2020/12/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* memory viewer: Fix resizing down
* Move align helpers to util/asm.hpp
* Fix bug with vector arg alignment in BIND_FUNC and callbacks.
* Emu: implement on_exit callback
* Hotfix: Emu.Quit after Emu.Stop
* Cleanup and move sysinfo.h -> util/sysinfo.hpp
* Replace uint64_t with u64
* Replace uint32_t with u32
* Replace int32_t with s32
* Replace uint16_t with u16
* Replace uint8_t with u8
* Add usz alias for std::size_t
* Simplify f16 type
* Move busy_wait() to asm.hpp
* memory viewer: improve layout and resize
* fix warning
* memory viewer: check width and height in image viewer
* memory viewer: fix RGB Image viewer crash
* memory viewer: use enum for color formats
* memory viewer: more cleanup
* memory viewer: fix horrible overflow that freezes rpcs3
* memory viewer cleanup
* GUI: Make memory viewer address edit accept 0x/0X prefixes
* GUI: Polish the memory viewer
* Link the memory viewer with the debugger
* GUI: Improve PS3 decryption tool
* vk: Register ampere GPU PCI IDs
* Fix hexadecimal line numbers in error reports
* fixed_typemap.hpp: Fix assignment operator for g_ptr
* Update LLVM commit (minor fixups)

Download: rpcs3 Git (2020/12/19) x64
Source: Here

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