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EmuCR: yuzuyuzu Git (2021/02/13) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #5915 from lat9nq/screenshots-dir-fix
* yuzu: Create screenshot path before capture
* Merge pull request #5916 from ameerj/maxwell-gl-unused
* maxwell_to_gl: Remove unused code
* Merge pull request #5917 from ReinUsesLisp/require-robustness2
* vulkan_device: Require VK_EXT_robustness2
* Merge pull request #5741 from ReinUsesLisp/new-bufcache
* config: Make high GPU accuracy the default
* video_core: Fix clang build issues
* vk_staging_buffer_pool: Fix softlock when stream buffer overflows
* vk_buffer_cache: Add support for null index buffers
* buffer_cache: Add extra bytes to guest SSBOs
* Merge branch 'bytes-to-map-end' into new-bufcache-wip
* vk_staging_buffer_pool: Get a staging buffer instead of waiting
* yuzu/config: Disable assembly shaders by default
* renderer_opengl: Remove interop
* gl_buffer_cache: Drop interop based parameter buffer workarounds
* buffer_cache: Heuristically detect stream buffers
* buffer_cache: Split CreateBuffer in separate functions
* buffer_cache: Skip cache on small uploads on Vulkan
* vk_staging_buffer_pool: Add stream buffer for small uploads
* vulkan_device: Enable robustBufferAccess
* video_core: Reimplement the buffer cache
* vulkan_common: Expose interop and headless devices
* vulkan_common: Make interop extensions mandatory
* vulkan_device: Enable robust buffers
* vulkan_device: Use designated initializers for features
* vulkan_wrapper: Add memory barrier pipeline barrier helper
* vulkan_device: Fix formatting of constants
* vulkan_wrapper: Add interop functions
* vulkan_instance: Initialize Vulkan instance in a separate thread
* vulkan_wrapper: Pull Windows symbols
* gpu: Report renderer errors with exceptions
* tests/buffer_base: Add cached CPU writes tests
* buffer_base: Add support for cached CPU writes
* Merge pull request #5877 from ameerj/res-limit-usage
* kernel: More accurately reserve and release resources
* kernel: KScopedReservation implementation
* kernel: Unify result codes (#5890)
* Merge pull request #5902 from lioncash/core-warn
* bsd: Remove usage of optional emplace() with no arguments
* am/controller: Remove [[fallthrough]] from unreachable path
* nfp: Correct uninitialized size being used within GetTagInfo()
* Merge pull request #5869 from german77/mousePanning
* Add mouse panning
* Merge pull request #5908 from Morph1984/swkbd-finalize
* software_keyboard: Implement Finalize request command

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