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EmuCR: DuckStation DuckStation Git (2021/03/27) is complied. Fast-ish PlayStation 1 emulator for PC and Android.

* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org

DuckStation Changelog:
* GameList: Bump cache version
* Android: Make BIOS import error clearer
* Qt: Add 'Memory Card Editor' button to memory card settings
* GL/Context: Better handle resizing with GLX
* System: Fix failing to load new single disc save states
* CDImage: Fix Linux build
* Settings: Add memory card directory option
* Qt: Rework/simplify change disc menu
* CDImagePBP: Add multi-disc support
* CDImage: Support sub-images, use subimages for m3u
* FullscreenUI: Fix missing window title with playlist
* Pad: Don't apply input state when load-from-devices is off
* DigitalController: Fix buttons getting broken when load-from-state on
* Merge pull request #1871 from zkdpower/master
* Update Simple-Chinese language file to latest
* Merge pull request #1659 from piepacker/jake/multitap_8x_devices_in_state
* pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases.
* pad: remove unreachable code block in DoState

DuckStation Git (2021/03/27) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare

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