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EmuCR: PCSX2PCSX2 Git (2021/05/11) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* Eyetoy: Don't send duplicate frames
* Eyetoy: Improve logging
* GUI: Updates the 2 smaller icons to the same icon as the main icon used for the program. (#4431)
* DEV9: Better align IP fields
* DEV9: Add internal DHCP Server
* DEV9: Move reconfiguration code into net.cpp
* DEV9: Have each backend use the internal server
* DEV9: Add shared internal server code
* DEV9: Add internal server mac and IP
* DEV9: Add code for reading packets
* DEV9: Add message in pcap GetMACAddress() for unsupported OS
* DEV9: Report blocks as true for pcap
* DEV9: Move ATA write queue logic into its own class
* lint: Address Codacy linter findings
* ci: Create GitHub action to validate GameDB when it's modified
* ci: Create script to validate GameDB at build-time
* input-rec: Remove unnecessary `extern`s and resolve linter errors
* input-rec: Cleanup inputRec namespace
* PCSX2-GUI: Console log rename and newline
* Core / VU: Disable MTVU when VU1 Interpreter is selected
* CONTRIBUTING.md: removed reference to forums for development(????)
* CONTRIBUTING.md: Typo fixes, https

PCSX2 Git (2021/05/11) : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here

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