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EmuCR: PPSSPPPPSSPP Git (2021/06/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Android: Fix logical CPU count.
* Core: Correct relocation error check.
* Merge pull request #14391 from hrydgard/new-threadpool
* Mailbox: Address feedback
* Minor cleanups
* Address feedback (except the mailbox refcount)
* Make use of hyperthreading for worker threads. Still cap to 16 workers.
* typo, unnecessary
* Untested libretro fixes, misc
* un-revert zstd
* atomic include buildfix
* Simplifiy WaitableCounter. Fixes it on Mac/ARM.
* Unittest buildfixes on mac
* Kill the pesky goto
* ParallelLoop: A bit smarter straggler handling.
* Make the minimum items per thread explicit. Found some bugs, optional arguments are evil.
* Autodetect number of threads (remove setting). Fix some bugs.
* Additional android buildfix
* Android.mk buildfix
* Fix memory leak
* Change the policy for number of threads
* Code cleanup
* Remove experimental unused stuff.
* Rename setCurrentThreadName to SetCurrentThreadName
* Fix a way the threadmanager could get stuck.
* Get rid of Executor.cpp/h.
* Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager.
* GameInfoCache: Don't expose the workqueue. Was unused anyway.
* Implement new thread manager, port stuff to it.
* Minor cleanup
* Merge pull request #14528 from unknownbrackets/postshader
* Draw: Use constants for texture slots.
* Postshader: Add uniform for delta since last frame.
* Postshader: Let shaders use the previous frame.
* Postshader: Correct sampler binding translation.
* Draw: Assert sampler bindings are in valid ranges.
* Font: Prevent a crash on invalid data.
* iOS: don't add a slash to the save path.

EmuCR: PPSSPP

Download:
PPSSPP Git (2021/06/14) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
PPSSPP Git (2021/06/14) Android : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here06



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