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EmuCR: DolphinDolphin Git 5.0-15563 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #10143 from Pokechu22/png-compression-level
* Add option for setting the PNG zlib compression level
* Merge pull request #10228 from Filoppi/fix_android_input_deadlock
* ControllerInterface: fix UpdateReferences() deadlock
* Merge pull request #10235 from AdmiralCurtiss/netplay-save-sync-boot
* NetPlay: Pass Wii FS sync data directly to game boot logic instead of indirectly through globals.
* Core/Boot: Add Wii FS sync data (for temp NAND/netplay) to BootSessionData and handle it in the boot and shutdown logic.
* NetPlay: Refactor game boot code path to allow passing BootSessionData through it.
* Core/Boot: Refactor storage of boot-to-savestate data into a separate class.

Download:
Dolphin Git 5.0-15563 x64 : 1fichier anonfiles bayfiles bowfile dailyuploads letsupload megaup mixdrop send uptobox zippyshare
Dolphin Git 5.0-15563 Android : 1fichier anonfiles bayfiles bowfile dailyuploads letsupload megaup mixdrop send uptobox zippyshare
Source: Here



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