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EmuCR: PPSSPPPPSSPP Git (2022/03/25) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #15456 from ANR2ME/adhoc
* Increase the timeout when the connection to the AdhocServer is already in progress, avoids cutting off the connection if it took longer than expected but almost completed.
* Added a function to get SO_ERROR on a socket.
* Updated getLocalIp function to detects local IP better.
* Use the most recent posix socket id during blocking simulation, since there is a possibility for the socket id to changes after recreated.
* Recreate the socket before attempting to connect again after ECONNREFUSED/ENETUNREACH error, since reusing the socket only works on Windows.
* Caches IP-specific Port Offset to avoid recalculating them.
* Use reference when possible to avoid copying.
* Initialize some socket-related structs to avoid unexpected behavior. (May fix Unknown Source Port issue)
* Shouldn't return as soon as possible when a blocking PtpConnect is getting ECONNREFUSED error, since it should be treated as ETIMEDOUT on non-Windows platform
* Ignore disconnected error on PtpFlush. Fixes disconnection issue on some games (ie. R-Type Command)


PPSSPP Git (2022/03/25) x64 : 1fichier bayfiles bowfile dailyuploads megaup mixdrop pixeldrain send zippyshare
PPSSPP Git (2022/03/25) Android : 1fichier bayfiles bowfile dailyuploads megaup mixdrop pixeldrain send zippyshare
Source: Here06

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