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EmuCR: PCSX-ReduxPCSX-Redux Git (2022/05/18) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #844 from nicolasnoble/uvfifo-lua
* Adding Lua bindings for uvFifo client.
* Merge pull request #840 from caldog20/uvfifo-updates
* 'connecting' status atomic_flag added to UvFifo class with getter
* Add missing delete's on uv connect object, and fix double closes on UvFifo.
* Ran clang-format
* Uvfifo class updates

Download:
PCSX-Redux Git (2022/05/18) x64 : 1fichier bayfiles bowfile dailyuploads letsupload megaup mixdrop pixeldrain send uptobox zippyshare
Source:Here



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