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EmuCR: PCSX2PCSX2 Git (2022/11/24) is compiled. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

PCSX2 Git Changelog:
* GS/DX12/Vulkan: Handle out-of-VRAM better
* GS/TextureCache: Better handle batched tiny moves
* FullscreenUI: Match settings grouping with Qt
* VMManager: Write unsafe settings to emulog
* Qt: Shuffle some settings around/hide advanced by default
* GameDB: Fixes to multiple games yet again
* gui-wx: Add FidelityFX CAS support.
* gui-wx: Add default configs for CAS filtering.
* GameDB: Remove Round Sprite from POPSOT
* GameDB: Fixes for Finding Nemo, Haven: Call of the King, Kinetica
* GS: Add sharp bilinear post filter
* Qt: Add -testconfig option
* Qt: Move post-processing options into its own tab
* GS:MTL: CAS support
* GS: Implement FidelityFX CAS
* D3D12: Add compute shader support
* GL: Add support for compute shaders
* Common:Vulkan: Add storage descriptors to pool
* Vulkan: Add ComputeShaderPipelineBuilder
* Resources: ffx_cas.h Metal support
* Resources: ffx_a MSL support
* Resources: Add GPUOpen's FidelityFX CAS headers

PCSX2 Git (2022/11/24) x64: 1cloudfile 1fichier bayfiles megaup mixdrop pixeldrain uptobox zippyshare
Source: Here

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