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EmuCR: yuzuyuzu Git (2022/11/04) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Update shader cache version. (#9175)
* video_core: Fix SNORM texture buffer emulating error (#9001)
* UI: Add options to hide extra columns (#9093)
* Merge pull request #8858 from vonchenplus/mipmap
* Merge branch 'master' into mipmap
* video_core: Generate mipmap texture by drawing
* Merge pull request #9135 from liamwhite/service-thread-event
* sm:: avoid excessive port recreation
* kernel: fix single core for service threads
* kernel: fix port tracking
* k_server_session: add SendReplyHLE
* service_thread: convert to map for session management
* kernel: invert session request handling flow
* Merge pull request #9154 from liamwhite/new-fb
* vk_blit_screen: recreate swapchain images on guest format change
* Merge pull request #9097 from liamwhite/intel-spv-compiler
* video_core: don't build ASTC decoder shader unless requested

yuzu Git (2022/11/04) : 1cloudfile 1fichier bayfiles letsupload megaup mixdrop pixeldrain uptobox zippyshare

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