EmuCR Feeds
Email Us

EmuCR: EKA2L1 EKA2L1 Git (2023/01/19) is compiled. EKA2L1 is a Experimental Symbian OS emulator, written in C++ 17. The emulator currently emulates Symbian OS's EKA2 behavior (with planned EKA1 support), and reimplement most of its critical app servers. It can already boot many EKA2's apps and games, with EKA1 being worked on at the moment.

EKA2L1 Git Changelog:
* services/fbs: Stub some opcode
* Merge pull request #457 from EKA2L1/openvg_support
* Merge branch 'master' into openvg_support
* qt: Allow both touch mapping and real mouse to work at same time
* services/internet: Fix null access on getaddrinfo failed
* common/algorithm: Add implicit version of replace_all
* dispatch/libraries/gles2: Detach texture as framebuffer's content when destroy
* dispatch/libraries/vg: Turn off debug log and fix wrong uniform error spam
* services/internet: Fix loop thread not exiting
* common/container: Add iterator traits typedef
* dispatch/libraries/vg: Fix compile error on linux side CI
* qt: Update translation file
* external: Add lunasvg for all and disable dynarmic test
* services/fs+config: Add workaround for ONE on N-Gage
* services/applist: Add mp4 mime type and set uid on app launch for eka1 app
* services/etel: Implement some more opcodes
* drivers/video/ffmpeg: Close play complete on force stop
* services/audio/mmf: Implement close
* services/ui: Fix loading effect queue and use default skin if no others are available
* services/window: Some fixes
* drivers/input: Add move event
* kernel: Implement thread_stack_info
* scripts: Disable patch openvg accel to sw
* dispatch: Add working support for OpenVG
* services/window: Handle NVG FBSBitmap
* bridge: Handle floating point return value
* patch/mediaclientvideo: Add support for CVideoPlayerUtility2
* external: Update dynarmic to d7195c
* android: Add detail/simple log toggle and turn off action bar by default
* android: Add install N-Gage game option
* common/android: Add navigate_forward
* system: Improve installation of NG1 game
* loader: Add note for NVG and SVGB
* ui: Add nvg support to display icons
* loader: Add nvg to svg
* emu: Disable on-site patch build by default
* dispatch/libraries/vg: Initial code

EmuCR: EKA2L1

Download:
EKA2L1 Git (2023/01/19) : bayfiles gofile multiup send zippyshare
Source:Here27



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!