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EmuCR: yuzuyuzu Git (2023/01/31) is compiled. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #9508 from ameerj/hle-ipc-buffer-span
* hle_ipc: Use thread_local ReadBuffer
* hle_ipc: Rename ReadBufferSpan to ReadBuffer
* hle_ipc: Rename ReadBuffer to ReadBufferCopy
* bsd: Use std::span for read payloads
* nvdrv: Use std::span for inputs
* hidbus: Use ReadBufferSpan
* nvflinger: Split Parcel class into InputParcel and OutputParcel
* service: Use ReadBufferSpan where it is trivial to do so
* fsp_srv: Use ReadBufferSpan
* hle_ipc: Add ReadBufferSpan function
* Merge pull request #9701 from german77/common_protocol
* input_common: joycon: Remove Magic numbers from common protocol
* input_common: joycon: Fill missing enum data
* Merge pull request #9631 from vonchenplus/vulkan_clear
* video_core: Implement vulkan clear specified channel

yuzu Git (2023/01/31) : bayfiles gofile multiup pixeldrain send zippyshare

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