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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/02/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1226 from grumpycoders/ghidra_scripts_readme
* Ghidra scripts README: added link to Typed Debugger tutorial video.
* Merge pull request #1224 from nicolasnoble/version-cmdline
* Let's actually make it conformant.
* Adding two timestamp formats.
* Adding -version command line switch.

PCSX-Redux Git (2023/02/26) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send zippyshare

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