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EmuCR: PPSSPPPPSSPP Git (2023/05/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #17492 from hrydgard/more-gl-dirty-tracking
* Also dirty-track the viewport
* Dirty track a bunch more GL state. It's so expensive to change on old devices!
* Merge pull request #17478 from hrydgard/opengl-stencil-improvements
* Do dirty-tracking for stencil state
* GL render manager: Merge the two stencil commands, for more compact command lists
* GL: When setting a stencil value for clear, override both func and op for consistency.
* Merge pull request #17471 from hrydgard/reduce-zero-initialization
* Apply the same optimizations to the Vulkan backend. Smaller effect than for OpenGL.
* Make sure VKRRenderThreadTask isn't copied.
* Add more methods to FastVec
* Use the faster pushes.
* Switch to FastVec for commands. Slower than std::vector!
* Switch to the copy-free method of initializing initsteps
* Add FastVec, start using it for InitSteps
* Make sure we never copy GLRRenderThreadTask objects
* Remove unnecessary variable
* Remove unnecessary zero-initialization of GLRRenderCommand structs
* Break out EnableDisableVertexArrays
* Debugger comments actualized (#17385)
* Merge pull request #17480 from hrydgard/break-out-glpushbuffer
* Minor GLPushBuffer cleanup (now same API as the VK one)
* GL: Break out GLPushBuffer from GLRenderManager.cpp/h
* Merge pull request #17357 from unknownbrackets/game-search
* UI: Add a very simplistic search to game browser.
* UI: Correct grid view V_GONE handling.
* Merge pull request #17356 from unknownbrackets/minor-cleanup
* Debugger: Add a simple way to exclude from hashmap.
* Windows: Use cpu_features on arm64.
* riscv: Use cpu_features for V detection.
* Debugger: Make disasm more thread safe.
* Debugger: Make reg names safer, stop using v000.
* Debugger: Make disassembly parsing safer.
* Debugger: Simplify expression error handling.
* Core: Cleanup disasm buffer usage.
* v1.15.4
* Linkify the readme
* Merge pull request #17490 from hrydgard/readme-1.15.4
* Update README.md for 1.15.4
* Merge pull request #17489 from hrydgard/tilt-restore-setting
* Add translation string, though this is a tricky one.
* Tilt: Add back inverse deadzone (low end radius). Allow choosing circular or per-axis.

EmuCR: PPSSPP

Download:
PPSSPP Git (2023/05/23) x64 : 1cloudfile bayfiles gofile multiup pixeldrain send
PPSSPP Git (2023/05/23) Android : 1cloudfile bayfiles gofile multiup pixeldrain send
Source: Here



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