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EmuCR: DolphinDolphin Git 5.0-19890 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #12093 from Hark64/exportWiiSaveErrorFix
* DolphinQt: Turn of wii save options during emulation
* Merge pull request #12080 from AdmiralCurtiss/windark
* DolphinQt: Adjust panel-specific colors and syntax highlighting for dark theme.
* DolphinQt: Set the theme before constructing the MainWindow, some panels that explicitly request palette colors get the wrong colors otherwise.
* DolphinQt: Set the application palette to a matching one when the Windows dark theme is in use.
* DolphinQt: Switch dark/light theme when Windows theme changes.
* DolphinQt: Set window decorations for all top-level QWidgets.
* DolphinQt: Add function to set a QWidget's window decorations to dark ones on Windows.
* DolphinQt: Auto-load embedded dark theme on Windows if the user uses a system-wide dark theme.
* DolphinQt: Embed custom dark theme for Windows.
* DolphinQt: On Windows, detect whether the system is using a dark theme.
* CMake: Turn on rcc file embedding.
* msbuild: auto generate and embed qt rcc files
* Merge pull request #12094 from iwubcode/fix_texture_order_regression
* VideoCommon: fix regression with texture load order where the custom texture code was always updating the asset map for each texture with each entry, making it so the last value actually would be loaded instead of the first

Download:
Dolphin Git 5.0-19890 x64 : 1cloudfile gofile multiup pixeldrain send
Dolphin Git 5.0-19890 Android : 1cloudfile gofile multiup pixeldrain send
Source: Here



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