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EmuCR: Project 64Project64 Git (2023/08/31) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Core: Merge CheckFPUException into CheckFPUResult64
* Core: Add fpu exceptions to COP1_S_MUL
* Core: Add exception to COP1_S_SUB
* Core: Add fpu exceptions to COP1_S_ADD
* Core: some code clean up of Load_FPR_ToTop
* Core: Do not force unmapping of fpr registers before CX86RegInfo::BeforeCallDirect(void)
* Core: Add exit reason exception
* PluginRSP: declare windows.h before asset.h
* Core: use m_TLB_WriteMap not m_TLB_ReadMap for NonMemory

Download:
Project64 Git (2023/08/31) x64 : 1cloudfile gofile multiup pixeldrain send uloz
Project64 for Android : Project64 for Android
Source:Here

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