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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/09/14) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1443 from mateusfavarin/ghidra-exporter-fix
* Merge branch 'main' into ghidra-exporter-fix
* Merge pull request #1444 from nicolasnoble/update-appimage
* Upgrading AppImage to Lunar.
* set default field name when its name is none

PCSX-Redux Git (2023/09/14) x64 : gofile multiup pixeldrain send uloz

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