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EmuCR: Project 64Project64 Git (2023/09/14) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Core: for tlb miss only use special address when address is not defined
* Core: Fix clang issue
* Core: Add LLD opcode
* Core: Get CRegisters::DoAddressError, CRegisters::DoTLBReadMiss, CRegisters::DoTLBWriteMiss to use TriggerException function
* Core: replace GenerateTLBReadException and void GenerateTLBWriteException with CRegisters::DoTLBReadMiss/CRegisters::DoTLBWriteMiss
* Core: Move InitRegisters to register class
* Core: Have CRegisters::DoAddressError to not directly modify program counter
* Core: Add calls to CPO1_UNIMPLEMENTED_OP for Cop1.w functions
* Core: Have CRegisters::DoTLBReadMiss set the target pipe line to jump, not directly modify the PC
* Core: Change COP0 Status register to a struct breaking up the bits
* Core: DisplayControlRegHandler::Read32 read more of the registers

Download:
Project64 Git (2023/09/14) x64 : gofile multiup pixeldrain send uloz
Project64 for Android : Project64 for Android
Source:Here



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