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EmuCR: DolphinDolphin Git 5.0-20996 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git Changelog:
* Merge pull request #12531 from LillyJadeKatrin/retroachievements-bugfix
* Add host URL setting to achievements config
* Merge pull request #12528 from lioncash/assembler
* DolphinQt/MenuBar: Hide assembler option if debug UI is disabled
* Merge pull request #12523 from lioncash/fallthrough
* WiimoteReal: Explicitly break instead of fallthrough in IsBalanceBoard()
* EXI_DeviceAGP: Annotate fallthrough with [[fallthrough]]
* Merge pull request #12525 from lioncash/defined
* DolphinAnalytics: Use #ifdef instead of #if for platform testing
* PowerPC: Use #ifdef instead of #if for platform testing
* JitInterface: Use #ifdef instead of #if for platform testing
* WiimoteEmu: check for __APPLE__ with defined()
* FreeLookManager: check for __APPLE__ with defined()
* Merge pull request #12526 from lioncash/trace
* CodeTrace: Use std::set::lower_bound() over std::lower_bound()
* Merge pull request #12527 from lioncash/highlight
* GekkoSyntaxHighlight: Collapse cases for builtin color formats
* GekkoSyntaxHighlight: Fix FPR terminal highlighting being treated as GPRs

Download:
Dolphin Git 5.0-20996 x64 : 1cloudfile gofile mirrorace mirrored pixeldrain send uloz usersdrive
Dolphin Git 5.0-20996 Android : gofile mirrorace mirrored pixeldrain send uloz usersdrive
Source: Here



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