ScePSX Beta v0.09 is released. ScePSX is a new Sony Playstation 1 emulator for windows (Open-Source in C# from unknowall). The core-code is partially based on ProjectPSX.
ScePSX Features:
Real-time save and load
Built-in D2D1, D3D and OpenGL renderers, OpenGL can load shaders, D3D, OpenGL compatible with ReShade
Built-in xBR to magnify 2, 4, 6, 8 times internal resolution
Memory editing and memory search function
Support cheat codes
Support multi-axis controllers
Each game has independent game saves and real-time saves
ScePSX Changelog:
Added renderer management module
Each rendering mode simulator memory usage (after entering the game completely):
D2D about 32MB, D3D about 52MB, OpenGL about 86MB
The above data is recorded without using gamedb file and ReShade
Download: ScePSX Beta v0.09
Source: Here
2025-03-07
Tags:
Console,
Official_Build,
PS,
ScePSX

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