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EmuCR: rpcs3 rpcs3 Git (2025/04/30) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* VS: Remove unnecessary LinkIncremental to fix some warning
* VS: Remove unnecessary moc_predefs file to fix a warning
* Fix some warnings
* VS: Enable ASLR in unit test
* CMake: fix gcc build
* CMake: move all rpcs3 cpp files to rpcs3qt
* CMake: Run unit test during build if requested
* CMake: Create unit test
* CMake: Create static rpcs3_lib
* Utils fixes for ASLR
* Separate segment and function addresses in PPU LLVM
* Disable SPU asmjit on ARM. Only supported on x86
* Don't make assumptions about address format
* Enable ASLR
* fmt: add some unit tests and fix fmt::trim
* Add unit test project to VS
* Update docker to 1.6
* Move main to main.cpp
* Rename main.cpp to rpcs3.cpp
* CI: Use variables for docker artifacts dir
* Avoid checking out unused submodules
* VS: fix relative 3rdparty paths
* VS: remove some outdated keywords
* github actions: disable pushes unless it's the RPCS3 master branch
* Qt: Hex validator for address/instruction inputs (#17113)
* vm_native.cpp: Fix possible weakness of map_self()
* Fix sys_mmapper_unmap_shared_memory

Download:
rpcs3 Git (2025/04/30) x64 : 1cloudfile gofile hidan koramaup mirrored ranoz send usersdrive
Source: Here



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