BizHawk Git (2025/06/23) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
Apple II
Arcade machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odyssey² / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more coming soon..?
BizHawk Git Changelog:
* break test
* Minor refactor to `NLuaTableHelper.EnumerateValues`
* Fix happy path in `NLuaTableHelper.EnumerateValues` (resolves #4356)
* Add unit tests for `NLuaTableHelper.EnumerateValues`
* Fix: InputRoll wasn't refreshing on certain key presses that scroll and select.
* Fix the stupid of my last commit.
* Fix code style warning
* Fix: Scrolling to current frame, with follow cursor to method set to center, after extending movie by recording did not work.
* Fix regression from #4347 where painting inputs beyond visible rows would sometimes not scroll.
Download:
BizHawk Git (2025/06/23) :
1cloudfile
gofile
koramaup
mirrored
ranoz
send
usersdrive
Source: Here
2025-06-23

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