Ryujinx v1.3.2 is released. Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#. This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds. It was written from scratch and development on the project began in September 2017. Ryujinx is available on GitHub under the MIT license. On October 1st 2024, Ryujinx was discontinued as the creator was forced to abandon the project. This fork is intended to be a QoL uplift for existing Ryujinx users. This is not a Ryujinx revival project. This is not a Phoenix project.
Ryujinx Changelog:
Significant changes include:
A new co-maintainer! Welcome @lotp!
Updates are now hosted on GitLab and the Updater pulls from GitLab (by @greem)
A fix for the elusive "RomFS building timeout" (by @lotp)
UI:
Fix long hangs & occasional crashes when booting larger games (such as TOTK) (libhac!1) (libhac!3) (by @lotp)
Also known as "romfs building timeout" or "Avalonia timeout."
Added a display for "Total Play Time" next to game count (when not in a game).
Use a proper light/dark GitLab logo in the about window.
Added the ability to use global input config in per-game configs (!8) (by @Goodfeat)
Click the checkbox "Global Input" in your game-specific settings screens.
Added the following games to Discord RPC asset images:
Borderlands 2: Game of the Year Edition
Borderlands: The Pre-Sequel Ultimate Edition
Minecraft Dungeons
In-app Compatibility list got a facelift (!29) (by @Goodfeat), including:
named columns;
a sum of each playability rating in an info dropdown;
sorting options.
Updated the compatibility list:
Added:
Breakout Beyond: Playable
Nikoderiko: The Magical World: Ingame, GPU issues
FANTASY LIFE i: The Girl Who Steals Time: Ingame, eventually crashes on Vulkan, flickering in OpenGL.
I18N:
Update Korean translation (by @Hackchan)
Update Simplified Chinese translation (by @shinyoyo)
Emulation:
CPU:
change: Increased the maximum % of Turbo mode to 1000
fix: Prevent PPTC blacklist logic happening at runtime (!28) (by @lotp)
fix: Reset PPTC carriers on invalidation (!26) (by @lotp)
fix: Use accurate length for enumerating PPTC info stream (!49) (by @lotp)
All 3 of the above fix occasional crashing.
GPU:
improvement: Optimize Integer Short Multiply Add Maxwell (XMAD) instruction sequence into a single 32-bit multiply when possible (!24) (by gdkchan, rebased & opened by @KeatonTheBot)
fix: Green screen video decoding issues on Linux (!40) (by @KeatonTheBot)
fix: Work around undefined behavior in bad dual-source blend states (!4) (by Isaac, rebased & opened by @KeatonTheBot)
According to the original PR, this should resolve occasional post-processing failures on RADV cards in Skyward Sword HD.
Vulkan:
improvement: Use compute shader for non-indirect unsupported topology index buffer conversions (!5) (by Isaac, rebased & opened by @KeatonTheBot)
This should significantly speed up the execution of the draws that could not be done using a MTLBlitCommandEncoder on MoltenVK.
improvement: Restrict manual feedback loop detection to RDNA3 GPUs (!25) (by @KeatonTheBot)
Should alleviate significant performance degradation since September 2024, in Paper Mario: The Thousand Year Door and Xenoblade games (on GPUs that aren't RDNA3 architecture).
HLE:
Fix JWT claims and emulated BSD socket flag handling (!38) (by @mrkev)
Improves server connection for Just Dance®, and probably other games.
Nerd Zone:
Updated to LibHac 0.20.0
Much like Ryujinx, the original LibHac project is now gone. However, because it's relied on heavily in Ryujinx, we have gone ahead and put it on this GitLab; and intend to maintain it similarly to Ryubing.
Anyone can use this version! Simply add the NuGet feed of LibHac's Package Registry (https://git.ryujinx.app/api/v4/projects/17/packages/nuget/index.json) to your project.
This feed contains a full backup of the packages that were/are in the original maintainer's MyGet feed, as well as our new versions. The new versions are those with the package ID Ryujinx.LibHac.
Fix a bunch of static analysis issues (!44) (by @mrkev)
CI/CD:
Use rcodesign for dylib signing where available, and remove all ._ files when building on APFS (Apple File System) (!14) (by @thetoid)
A full migration from hosting builds on GitHub to here on this GitLab instance has been completed.
Once you update to this version, you will be good to go. If you automatically update to this version, you're good to go.
Updates are requested from update.ryujinx.app; but this is just a fancy API around GitLab releases. (source code)
Additionally, a webhook is now sent in the Ryubing Discord server in the #builds channel, automatically.
Download:
Ryujinx v1.3.2
Source:Here
2025-06-10
Tags:
Console,
NintendoSwitch,
Official_Build,
Ryujinx
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