ScePSX Beta v0.1.7.5 is released. ScePSX is a new Sony Playstation 1 emulator for windows (Open-Source in C# from unknowall). The core-code is partially based on ProjectPSX.
ScePSX Features:
Real-time save and load
Built-in D2D1, D3D and OpenGL renderers, OpenGL can load shaders, D3D, OpenGL compatible with ReShade
Built-in xBR to magnify 2, 4, 6, 8 times internal resolution
Memory editing and memory search function
Support cheat codes
Support multi-axis controllers
Each game has independent game saves and real-time saves
ScePSX Changelog:
Vulkan Backend
Refactored rendering pipeline for improved frame rate
Updated pipeline blending mode
Added PGXP high-precision coordinate support
Merged multiple shaders
PGXP
Improved 2D game compatibility for core features
ReShade Integration
Removed SSRT and NeoGI to improve loading speed
Short demo video: Bilibili
⚠️ Important Compatibility Notice
🔁 Quick Save Format Upgrade!
Due to core module refactoring in version 0.1.7.0, quick saves from this version (≥0.1.7.0) are incompatible with older versions (≤0.1.6.6).
Download: ScePSX Beta v0.1.7.5
Source: Here
2025-06-28
Tags:
Console,
Official_Build,
PS,
ScePSX
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