ScePSX v0.2.1.1 is released. ScePSX is a new Sony Playstation 1 emulator for windows (Open-Source in C# from unknowall). The core-code is partially based on ProjectPSX.
ScePSX Features:
Real-time save and load
Built-in D2D1, D3D and OpenGL renderers, OpenGL can load shaders, D3D, OpenGL compatible with ReShade
Built-in xBR to magnify 2, 4, 6, 8 times internal resolution
Memory editing and memory search function
Support cheat codes
Support multi-axis controllers
Each game has independent game saves and real-time saves
ScePSX Changelog:
Features
📌 Added CHD format support for all versions
CHD format is not recommended for embedded devices with less than 512MB RAM
Platform Support
📌 loongarch64 version no longer requires manual installation of .NET runtime
Localization
📌 Added Portuguese language support
Android version requires uninstalling and reinstalling the app for Portuguese language support to take effect
Bug Fixes
Fixed issue where save states could not be loaded after ROM relocation
Fixed Android version crash caused by vibration functionality
Fixed loongarch64 issue caused by .NET version; pinned .NET version to 8.0.22
Download: ScePSX v0.2.1.1 x64
Download: ScePSX v0.2.1.1 Android
Source: Here
2026-02-26
Tags:
Console,
Official_Build,
PS,
ScePSX

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