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EmuCR: PPSSPPPPSSPP Git (2020/07/23) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Correct a crash on a missing kernel object.
* Merge pull request #13183 from hrydgard/upnp-fixes-ANR2ME
* Fix timeout comparison
* Minor fixes
* Fix possible crash issue during Networking Cleanup
* Fixed PortManager fallback Cleanup issue when exiting PPSSPP due to early WSACleanup
* Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
* Fixed UPnP port opened by PPSSPP detection, and Updated PortManager to be compliant to general purpose usage
* Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators
* Merge pull request #13182 from hrydgard/gvg-psp2-fixes-ANR2ME
* Making sure there are no warnings on adhoc code when building on android studio
* Fixed GvG Next Plus, Phantasy Star Portable 2, and some minor changes
* Further libretro buildfix
* libretro buildfix?
* Merge pull request #13181 from hrydgard/blinking-room-issue-ANR2ME
* Attempt to fix compilation error on Linux
* Fix Blinking game room issue on NFS Most Wanted, this will also fix lobby issue on Ridge Racer 2, Naruto Kizuna Drive, etc.
* Merge pull request #13179 from hrydgard/platform-fixes-ANR2ME
* Backport Mac/iOS buildfix from a later commit
* Added UI to change WLAN Channel.
* An attempt to fix socket's behavior inconsistencies across platforms.
* Merge pull request #13180 from shenweip/Font-stingy
* Use the alloc size from real PSP for FONT_OPEN_INTERNAL_STINGY mode. the


Download: PPSSPP Git (2020/07/23) x64
Download: PPSSPP Git (2020/07/23) Android
Source: Here

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