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EmuCR:FceuxFceux Git (2021/02/11) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

Fceux Git changelog:
* fixed copypaste bug in cdlogger introduced in #310 merge
* Added download links for packaged Win64 Qt/SDL application built on appveyor.
* Merge remote-tracking branch 'mjbudd77/Qt_WinBuild'
* Added logic to look for the HOMEPATH env var if HOME is undefined.
* Build fix for Qt/SDL default input settings. Use SDLK_ macros directly to ensure there is not a conflict.
* Changed windows Qt/SDL appveyor job name so that it does not contain / char.
* Removed unnecessary headers from nes_shm.cpp.
* Merge remote-tracking branch 'TasVideos/master' into Qt_WinBuild
* Upgraded MSVC platform toolset to use v142. Added __WIN_DRIVER__ preprocessor definition to project to ensure that it is set for all compiled files for original non-Qt based GUI.
* Moved CHM into a doc folder inside Qt/SDL deployed zip file.
* First successful build of Windows Qt/SDL on appveyor.
* Added a script to build Qt windows fceux.
* Added a windows batch file version of the gitGenHdr script.
* Lua Qt Win build fixes.
* Build fixes for linux from changes made for Qt windows compatibility.
* Merge branch 'master' into Qt_WinBuild
* Added logic to zero nes_shm for Qt gui
* First successful build of Qt windows fceux.

Fceux Git (2021/02/11) x64 : 1fichier anonfiles bayfiles dailyuploads megaup tusfiles uptobox zippyshare
Source: Here

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