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EmuCR:bsnes Emulatorsbsnes v0.048 is released.bsnes is an emulator for the Super Famicom and SNES video game systems.The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

bsnes v0.048 Changelog:
- Added save state support
- Added SPC7110 and OBC1 save state support
- Added new tools group, with new cheat code and save state managers
- Lots of new UI shortcuts: quick save state, quick load state, show state manager, etc
- Escape key will now close both the settings and tools group windows
- Added major speed-ups to both SuperFX and SA-1 emulation; both now run ~15-25% faster than v047
- Added new video filter, LQ2x; it's as fast as Scale2x while being almost as smooth as HQ2x
- Re-wrote HQ2x algorithm; code size was reduced to less than 10% of its original size with virtually no speed loss
- Corrected SuperFX2 cache access timing; fixes Stunt Race FX menus and slowdown in other titles
- Relaxed palette write limitations for PGA Tour Golf [Jonas Quinn]
- Fixed a slight timing issue that was breaking 'An Americal Tail - Feivel Goes West'
- Turned off auto-save of SRAM as it was causing slowdowns when writing to flash memory; can be re-enabled via bsnes.cfg -> system.autoSaveMemory = true
- Added bsnes.cfg -> system.autoHideMenus, defaults to false; when true, menu and status bars will be hidden upon entering fullscreen mode
- Added skeletons for ST011 and ST018 support. Both Quick-move titles get in-game now
- Re-wrote S-CPU and S-SMP processor cores to use templates, removed custom pre-processor
- Split PPUcounter into a base class inherited by both PPU and CPU; allows both cores to run out-of-order
- Split inline header functions to separate files, allows headers to be included in any order now

Download: bsnes v0.048
Source:Here



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