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EmuCR: yuzuyuzu Git (2018/12/02) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #1827 from ReinUsesLisp/clip-and-shader
* gl_rasterizer: Enable clip distances when set in register and in shader
* Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache
* gl_shader_manager: Update pipeline when programs have changed
* Merge pull request #1795 from ReinUsesLisp/vc-cleanup
* gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero
* gl_rasterizer_cache: Use brackets for two-line single-expresion blocks
* gl_rasterizer: Remove unused struct declarations
* gl_rasterizer: Remove extension booleans
* Merge pull request #1823 from bunnei/fix-surface-copy
* gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface.
* gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
* Merge pull request #1832 from Simek/remove-game-list-border
* remove border from GameList
* Merge pull request #1830 from Subv/vi_ub
* Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.

Download: yuzu Git (2018/12/02)

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