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EmuCR: PCSX-ReduxPCSX-Redux Git (2023/03/22) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.

PCSX-Redux Changelog::
* Merge pull request #1248 from grumpycoders/asm
* [Assembler] Add support for comment field in syscall/break
* [Assembler] Add imm20 support

Download:
PCSX-Redux Git (2023/03/22) x64 : 1cloudfile bayfiles gofile multiup pixeldrain
Source:Here



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