PCSX-Redux Git (2025/01/11) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1838 from nicolasnoble/pegtl-submodule
* Preemptyively adding PEGTL submodule.
* Merge pull request #1835 from nicolasnoble/psyqo-improvements
* Adding one more filter to delete the compile_flags.txt from the mirror repository.
* Adding MaskControl, and a bit more documentation in other control primitives.
Download:
PCSX-Redux Git (2025/01/11) x64 :
1cloudfile
gofile
mirrored
qiwi
usersdrive
Source:Here
2025-01-11
Tags:
Console,
Dev_Build,
PCSX-Redux,
PS

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