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EmuCR: DaedalusX64DaedalusX64 SVN r632 is released. DaedalusX64 is a N64 Emulator for PSP. DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn. It is a GPL Open Source project.

DaedalusX64 SVN Changelog:
r632
[=>] Merged from Daedalus-Dev branch :
[+] Implemented blendmode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
[!] Fixed Display Debugger not working in Paper Mario - Corn
[~] Debug build compiles again (got broken in 630) - Corn
[~] Corrected regression that caused DKR and other games to crash
[~] disable loop opt for Cybertiger (fixes crash when starting the game)
[~] Corrected regression that broke pokeballs in Pokemon Stadium 2

[=>] Merged from Daedalus-N64 branch :
[+] Delay initialize MediaEngine. So that we can suspend if we don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)

Download: DaedalusX64 SVN r632
Download: DaedalusX64 Preview Pack (2010-07-27)
Source: Here

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