DuckStation Git (2026/06/21) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
Features:
CPU Recompiler/JIT (x86-64, armv7/AArch32 and AArch64)
Hardware (D3D11, D3D12, OpenGL, Vulkan) and software rendering
Upscaling, texture filtering, and true colour (24-bit) in hardware renderers
PGXP for geometry precision, texture correction, and depth buffer emulation
Adaptive downsampling filter
Post processing shader chains
"Fast boot" for skipping BIOS splash/intro
Save state support
Windows, Linux, highly experimental macOS support
Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
Direct booting of homebrew executables
Direct loading of Portable Sound Format (psf) files
Digital and analog controllers for input (rumble is forwarded to host)
Namco GunCon lightgun support (simulated with mouse)
NeGcon support
Qt and "Big Picture" UI
Automatic updates for Windows builds
Automatic content scanning - game titles/hashes are provided by redump.org
Optional automatic switching of memory cards for each game
Supports loading cheats from existing lists
Memory card editor and save importer
Emulated CPU overclocking
Integrated and remote debugging
Multitap controllers (up to 8 devices)
RetroAchievements
Automatic loading/applying of PPF patches
DuckStation Changelog:
* FullscreenUI: Fix global states always showing in menu
* Core: Fix setting reset wiping out user preferences
* FullscreenUI: Add reset option to directory selector
* Qt: Fix keyboard navigation in game list after searching (#3753)
* Qt: Disable tab key navigation on game list (#3752)
* Qt: Remove unused signal in SettingsWindow
* Qt: Disable global save states by default
* Hotkeys: Add 'Select Next Slot and Save State'
* ZipHelpers: Move to util project and source file
* Qt: Add menu item to refresh achievement database
* Qt: Use atomic for auto close flag
* Misc: Reduce unnecessary struct padding
* GPU: Add disable texture/vertex lighting debug options
* TimingEvent: Use const char* for name instead of string_view
* GPU: Inline draw mode into state struct
* GPU: Eliminate redundant type comparions in FillDrawCommand()
* Hotkeys: Display reason why rewind is unavailable
* CI: Bump to LLVM 22
Download:
DuckStation Git (2026/06/21) x64
Source:Here
2026-06-21
Tags:
Console,
Dev_Build,
DuckStation,
PS

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