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EmuCR: Citron Citron-NEO Git (2026/04/27) is released. A reincarnation of the now gone yuzu emulator; stripped down to the bare minimal requirements.

Citron-NEO Changelog:
* shader_recompiler/texture_pass: fall back to 8 when cbuf size is unknown
* shader_recompiler/texture_pass: size bindless count from cbuf at compile time
* video_core/vulkan: fix bindless skip path crash on default SamplerId
* video_core/vulkan: skip sampler lookup for unused bindless slots
* video_core/vulkan: opt into descriptor indexing for bindless slots
* video_core/vulkan: hoist per-draw view/sampler arrays into thread_local
* fix: Various crashing issues related to Tomo
* cmake: skip -fuse-ld=lld on Apple platforms
* shader_recompiler: default-init dummy_flow_block to satisfy clang
* externals: drop add_subdirectory(spirv-tools) left over from spv_opt nuke
* video_core/texture_cache: raise MAX_MIP_LEVELS to 15
* audio: clamp device/output volumes and intercept SetAudioDeviceOutputVolume(0)
* service/am: push ChangeIntoForeground message at applet startup
* fix: correct ILibraryAppletAccessor::Unknown90 signature to 4x u64
* fix: raise bindless texture array length to 1024
* spirv: nuke spv_opt
* fix: tomodachi posix time crash
* Revert "fix: External Content Directory multiple update parsing issue"
* Revert "feat: See you Later, Updater Manager/Autoloader!"
* add hardware accel flags to ffmpeg compile
* build: add a more usefull error when someone tries to run the script with python 3.11 in msys2
* eliminate silly VS check on windows from vcpkg being dumb
* added a fallback for runtime downloading if github rate limiting happens... more fixes for dll deployment
* build: battling the bloat on msys2 clangtron builds
* fix bloated dll deployment on windows msys2 builds, and improve Qt detection ordering in CMake configuration

Download: Citron-NEO Git (2026/04/27) x64
Download: Citron-NEO Git (2026/04/27) Android
Source:Here



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