FB Neo Git (2026/04/21) is compiled. FinalBurn Neo is an Emulator for Arcade Games & Select Consoles. It is based on the emulators FinalBurn and old versions of MAME.
FB Neo Git Changelog:
* pgm2: implement socd
* robotbwl and ripcord: hook up samples. get samples:
* d_megadrive.cpp: fix typos
* hmm
* Revert "d_megadrive.cpp: change default col mode draw for those games"
* d_megadrive.cpp: change default col mode draw for those games
* mcs48, add i8048 type to init
* nes update from gab75
* d_coleco.cpp: various... (#2512)
* burn.cpp, rewind: don't block while repacking (fix hiccups with large rewind buffer during ffwd)
* d_neogeo: update kf2k1ult to 20260409, Thanks to Mr锅包肉
* d_neogeo: add kof97ae230625, Thanks to gy8878736
* hamaway, stop scanning the wrong device..
* gstrik2: remove broken roz layer message, this was fixed many moons ago
* d_megadrive.cpp: added the support to "ZPF (Digital Edition) (HB)" (#2511)
* neo_run.cpp: some additional comment about oc
* Merge branch 'master' of https://github.com/finalburnneo/FBNeo
* d_psikyo4.cpp: match default width with default single screen mode
* speccy update from gab75
* tempest, oops
* addendum
* pgm2, improve determinism for recordings/netplay/etc
* Merge branch 'master' of https://github.com/finalburnneo/FBNeo
* d_neogeo.cpp: let us play with lags !
* bezel, pgm2
Download:
FB Neo Git (2026/04/21)
Source: Here
2026-04-21

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