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EmuCR: ShadPS4ShadPS4 Pre (2026/04/09) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* Update README with emudev.org link and description
* Use U64 for U64 value. (#4246)
* frontend: Add helper methods for thread bit getters and setters (#4243)
* shader_recompiler: Minor improvements to buffer atomics (#4242)
* this is missing since october and somehow no one noticed until now
* Implement reserved attribute of OrbisPadTouchData for LLE libSceSystemGesture (#4245)
* constant_propagation_pass: Fold unpack ops with constants and reverse ops (#4240)
* Fix scePadResetLightBar for TV remotes (#4244)
* Dialogs fixups (Np_profile_dialog , np_webbrowser dialog) (#4232)
* Races and leak fixes part 2 (#4241)
* The above could trigger wrong writes and read one extra VMA entry (fixed) (#4237)
* Races and ThreadSafe issues (#4239)

Download: ShadPS4 Pre (2026/04/09)
Source: Here



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