Ymir Git (2026/04/04) is released. A work-in-progress Sega Saturn emulator.
Features:
Load games from BIN+CUE, IMG+CCD, MDF+MDS or ISO files
Automatic IPL (BIOS) ROM detection
Automatic region switching
Up to two players with standard Control Pads on both ports (more to come)
Fully customizable keybindings
Backup RAM and DRAM cartridges (more to come)
Integrated backup memory manager to import and export saves, and transfer between internal and cartridge RAM
Save states
Rewinding (up to one minute at 60 fps), turbo speed, frame step (forwards and backwards)
A work-in-progress feature-rich debugger
Ymir Changelog:
* debug(VDP2): Display some scroll values and resolution in VDP2 layer parameters view
* chore(VDP2): Document bit widths of a few more variables
* fix(VDP2): Fix VCNT offset in save states
* feat(input): Read input states directly from gamepads rather than rely on events
* fix(swrenderer): Fix rare race condition when swapping VDP1 framebuffers
* fix(VDP1): Avoid infinite loop when processing commands with address assignment
* fix(VDP1): Fix erase register latching timings
* test(VDP2): Add Rayman VRAM access patterns test case
* fix(VDP2): Illegal CP accesses causes delays on all VRAM banks, not only those affected
* test(VDP2): Add smoke test harness for VRAM access patterns
* chore(VDP2): Document registers used by `CalcAccessPatterns` and `CalcVCellScrollDelay`
* fix(VDP2): Properly store rotation coefficient accesses
* chore(VDP): Move internal VDP2 state out of the renderers
* chore: Missing comment marker
* feat(debug): Various usability improvements to the Follow PC option in the disassembly view
Download: Ymir Git (2026/04/04)
Source: Here
2026-04-04
Tags:
Console,
Official_Build,
SS,
Ymir

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